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AI Insights · Timothy · April 2023

Top 5 Spot the Difference Games in Egypt for Q1 2023

Explore the performance of the top 5 Spot the Difference games in Egypt on a unified platform during Q1 2023, including trends in downloads, revenue, and active users.

Top 5 Spot the Difference Games in Egypt for Q1 2023

In the first quarter of 2023, the top 5 Spot the Difference games in Egypt demonstrated varied performances across downloads, revenue, and active users. Here’s a closer look at the trends for each game:

5 Differences Online from Smart Project GmbH saw its weekly revenue fluctuate, peaking at around $292 in late December and then averaging between $103 and $251 throughout the quarter. Weekly downloads for the game were inconsistent, with a notable high of 152 in early January and a low of 15 at the end of the month. Active users showed a downward trend, from 701 in late December to a low of 521 in early March, before slightly recovering to 574 by the end of the quarter.

Happy Differences - Find them by Eidolon LLC had minimal revenue, maintaining a steady yet low range between $3 and $7 per week. There were no recorded downloads or active users for the game during this period.

What's the Difference? Spot It by Candywriter, LLC experienced a slight increase in revenue, reaching $11 in late February, while other weeks were relatively stable around $2 to $5. Downloads were sparse, with occasional spikes such as 7 in late January and 2 in the final week of March.

Differences - Find & Spot Them from Easybrain Ltd showed a consistent download pattern, starting at 23.7K in late December and maintaining a steady flow, peaking at 21.9K in mid-January and ending the quarter with 13.1K. Revenue remained low, ranging between $2 and $20 per week. Active users saw a decline from 147.9K in late December to 91.1K in early March, with a slight recovery to 104.8K by the end of the quarter.

Find the Difference 1000+ by Gamma Play Limited had the highest download numbers, starting at 45.7K in late December and peaking at 107.8K in late January. Revenue was negligible, with only a single week in early March recording $17. The game maintained a strong active user base, growing from 224.6K in late December to a peak of 370.3K in late January, and stabilizing around 279.4K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023